3D SCENE GENERATOR

GENERATE A 3D SCENE
THEN WALK THROUGH IT

Full explorable 3D scenes, powered by World Labs.
Generate in one click, then walk it, shoot it, export it.

01/ MODELS

MARBLE 1.1 AND 1.1 PLUS
BUILT IN

World Labs' frontier world models, in one picker. No separate account needed.
Generate a scene in one click from a text prompt, an image, a video, or a panorama.

WORLD LABS

Marble 1.1 Plus

Auto-expands into larger, more complex scenes. The default pick.

160 CREDITS / SCENE
WORLD LABS

Marble 1.1

Standard-scale scenes at half the credits.

80 CREDITS / SCENE
TEXT

TEXT TO SCENE

Describe the place and generate it straight from the prompt. No source media needed.

IMAGE

IMAGE TO SCENE

One image sets the scene. Up to four views of the same place lock it in from every side.

VIDEO

VIDEO TO SCENE

One clip, up to 30 seconds. The scene is rebuilt from what the camera saw.

PANO

PANORAMA TO SCENE

A 360° panorama becomes the full set, detected automatically from a 2:1 image.

UP TO 4 REFERENCE IMAGESVIDEO UP TO 30S360° PANORAMA · 2:1SEED · 1–4 SCENES PER RUN

02/ 3D EDITOR

WALK IT, FRAME IT,
SHOOT IT

The scene is a real place, not a render. Move through it freely with game controls.
Place up to six cameras, set lens and frame per shot, and capture stills at up to 4K.
Any capture goes straight on to SwitchX, the generators, or the Upscaler.

UP TO 6 CAMERASLENSES 14–200MMFRAMES 21:9 → 9:16PNG STILLS UP TO 4K

03/ EXPORT

EXPORT ANYWHERE

Download the scene as a Gaussian splat and collider for Unreal, Blender, and beyond,
at metric scale and ready to drop into a pipeline. All three exports are free.

GAUSSIAN SPLAT

The full scene as one splat file, in four quality tiers up to full resolution.

360° PANORAMA

A 360° equirectangular view of the whole scene, in one still.

COLLIDER MESH

A low-poly physics mesh of the scene, ready for collisions in any engine.

04/ CANVAS

A SET YOU CAN SHOOT
RIGHT ON THE CANVAS

Also a dedicated node in Beeble Canvas. Fly its camera right on the card.
The frame you leave it on is the node's image output, re-rendered as you move.
Connect it straight to SwitchX or Seedance 2.5: no exporting, no bouncing between apps.

3D SceneCAPTURE · CAM 02
A generated 3D scene framed in the Canvas node
SwitchX
Seedance 2.5
SDR to HDR

YOUR NEXT SET
IS A PROMPT
AWAY

Live now, standalone and in Canvas.
Credits only for what you generate.