RELIGHT
Physically accurate falloff for production-grade results.
3D RELIGHT
Real footage becomes a relightable subject in a browser 3D scene.
Light it with HDRIs and point, spot, area, sun, and video lights.
Physically based results render in real time.
BEEBLE 3D RELIGHT · BROWSER EDITOR
01/ CAPABILITIES
Your shot carries PBR materials, so light behaves the way it does on set.
Direction, falloff, and reflections.
Physically accurate falloff for production-grade results.
Video-driven lighting mirroring DMX and LED-wall behavior.
Zero overhead. No shaders, nodes, or calibration.
Import HDRI, models, splats, and backdrops to author scenes.
02/ HOW IT WORKS
01
Run your footage through the VFX Pass Generator. It turns any video into PBR material, alpha, and depth passes.
02
Pull the processed shot into the editor. It lands as a relightable subject inside a real-time 3D scene.
03
Light with HDRI environments and point, spot, area, sun, and video lights. Animate on the timeline with keyframes. Dial in the final look and export as MP4 or a PNG sequence.
03/ SPECS
Runs on Chrome or Edge, desktop, with GPU acceleration. Nothing to install.
Client-side Three.js rendering. Physically based results as you work.
A timeline and keyframe editor for animating your scene over time.
Multiple shots stay frame-locked on a global clock.
{ THE MODEL BEHIND IT }

Our own model, developed in-house for physically based light transport.
Not an API wrapper, not a filter.
Every light you add behaves the way light does on set.